Demos

What are demos?

Welcome to our show "questions that are not that easy to answer". There are many definitions out there, from "nice way for coders to show off their talents" via "Brilliant pieces of underground multimedia art" to "A complete waste of time".

My own definition of demos are "a cool way to waste your time" and "relatively small programs which produce nice multimedia art in real-time". Yes. Those things you can download here are no movies or animations, all you see is calculated by your computer in just the very moment you're watching it. Some demos even look different each time you start them, but mostly, it's just because of the much higher resolutions and frame rates you can achieve with realtime graphics - without wasting the otherwise necessary few gigabytes of space :)

If you want to find out more about demos in general, look at my links page which contains some links about demos and the "demo scene", that is the bunch of a few thousand people dedicated to producing tchose small pieces of art. Below you will now find a more or less complete collection of the demos I produced, or helped producing.


Who Cares (Commodore 64, 1993/94)

Our first megademo. Originally planned as cooperation demo of Betasoft (the group of my friend Activator and me), The Obsessed Maniacs, and Art Project Studios, it consists of several parts without any connection. Acti and me then joined T.O.M before the release, and to make it even more confusing, some friends of us from Holland contributed one part. So if you're masochistic enough to enjoy first demos, get this ;)

Download this demo

Look up this demo on pouët.net

You will need a Commodore 64 computer or at least a good emulator


1.67 Years The Obsessed Maniacs (Commodore 64, 1994)

The second "real" demo I did together with my first group The Obsessed Maniacs. It was a cooperation mostly between Half-Elf (Activator), Luke and me with some help from others... Nothing really special, but kind of my start into being productive in the scene.

Download this demo

Look up this demo on pouët.net

You will need a Commodore 64 computer or at least a good emulator


F.A.K.E (Commodore 64, 1994)

How far can you go without a single effect? Well, this demo made the 6th place in the C64 demo competition at The Party 4 held in Herning/Denmark (which was my first real demo party) - and all this without any sophisticated effect routine. So, if you want to see some world record effects of the weirder kind, or want to know why our group was called The Obsessed Maniacs, check this out.

Download this demo

Look up this demo on pouët.net

You will need a Commodore 64 computer or at least a good emulator


J**P! (Just Only One Part) (Commodore 64, 1995)

Due to an incredible increase of my abilities, this demo had even more effects than F.A.K.E - namely ONE! And even a world's first - the first full featured colortunnel on the good old c64. Sadly, I decided to submit this demo in the monthly demo competition of the "Game On!" diskmag, and they didn't put in onto the disk (maybe because of the name, who knows). It was rather unreleased because of that and two months later, Byterapers had this effect in their demo. Shit happens.

Anyway, get some weed, smoke it, start this demo and enjoy :).

Download this demo

Look up this demo on pouët.net

You will need a Commodore 64 computer or at least a good emulator


LatX (Commodore 64, 1995)

A demo which I produced alone within 15 hours of work. Released on Wired '95 and came 2nd place in the C64 demo competition (which is quite bad regarding the fact that there were exactly two demos in the compo, but who does care anyway)

Download this demo

Look up this demo on pouët.net

You will need a Commodore 64 computer or at least a good emulator


ZERBLAST! (Acorn Archimedes, 1996)

This really unpolished demo won the Symposium '96 Acorn Demo compo, and i still don't know why. Featuring a total of three effects (one of them even good :) and 4chn music by Der Walfisch, it was my first (and as it seems, only) try to get into the field of Acorn demos. Before the party, I only had the effects lying around, and i was forced to link them together and release them. I finished linking just at the very moment when the title screen of the demo was shown on the big screen. That's deadlines :)

Download this demo

You will need an Acorn Archimedes with at least an ARM250 CPU, RiscOS 3.1 or better and a 15khz-capable monitor. Or at least a good emulator


Second Reality 64 (Commodore 64, 1997)

The original "Second Reality" was (or maybe is) perhaps the most famous demo on the PC platform. Done by the Future Crew in 1993, it was really a milestone not only for the young PC demo scene, but for demos in general. The sound track, the transitions between the effects and it's excellent eyecandy vs. hardware usage ratio made it a legend.

That was reason enough (ok, together with MUCH alcohol) for AEG of Smash Designs and me to try converting this demo to the Commodore 64, a computer with maybe 1/100th of the total resources of a PC from 1993. And well, we did succeed. Not only did this demo win the The Party 1997 C64 demo competition without problems, it was the most discussed demo for months, and got really much appreciation. A must-see for the fans of the impossible :)

Download this demo

Look up this demo on pouët.net

You will need a Commodore 64 computer or at least a good emulator


First Demo II (PC, 1999)

A fun production made by Yoda and me, almost not shown at the Ambience '99 in Holland, and our first try in doing 3D accelerated stuff. Contains some fast-paced 3D scenes and weird lyrics, plus a kickass soundtrack by Paniq of Tokyo Dawn Records.

Download this demo

Look up this demo on pouët.net

You will need at least a Pentium class PC with a Voodoo1 or Voodoo2 card and GlIDE 2.x installed. There is an untested Windows/Direct3D version, mail me to get it.


Event Horizon (PC, 1999)

Our (Smash Designs) first "real" PC demo. Containing one of the fastest software rendering engines there is, and lots of 3D scenes and effects, sadly without any connection to each other. Still, it's fun to watch and features a cool goa soundtrack by Sierra. And it helped us win the PC Demo Competition at the Mekka & Symposium 2k-1 quite a bit :)

Download this demo

Look up this demo on pouët.net

You will need a PC with a DOS-friendly sound card (any SoundBlaster compatible will do) and any graphics card.


Black (PC, 1999)

Another of those "fun" productions starring Yoda, Soney, Syntic/Teklords and me, with a chilly soundtrack by Wacek. Came 3rd in the PC Demo competition at Evoke '99 in Germany. If you like a minimalistic style and small downloads, get this!

Download this demo

Look up this demo on pouët.net

You will need a PC, Windows 95 or better, DirectX 6.1 or better, a good 3D card like a Riva TNT and a sound card.


Hifi 8032 (PC, 1999)

The successor to "Black", more and better design, a cool electro soundtrack by Ronny/Teklords, starring Yoda, Ryg, Ronny, Syntic and me. Came 2nd in the PC Demo compo at Dialogos '99, Jena, Germany

Download this demo

Look up this demo on pouët.net

You will need a PC, Windows 95 or better, DirectX 6.1 or better, a good 3D card like a Riva TNT and a sound card.


The Rn series (PC, 1999)

A series of small teaser demos which was not really by me, but by the elite demo group ELITEGROUP to prepare the world for the world domination they would take at December 29th, 1999 (which sadly didn't succeed). Among the ELITEGROUP guys there's a person called "The Artist Formerly Known As Doctor Roole" which is said to look, talk and act just like me. Of course this causes rumours that The Artist Formerly Known As Doctor Roole and me are the same person, but in the today's era of conspiration theorists, people tend to believe such things much too easy.

Anyway, there are five demos in the Rn series which were released each at Mekka & Symposium '99, TakeOver '99, Underground Conference 3D, Summer Encounter '99 and Evoke '99 - and directly after "Dope" from Complex, they are the perhaps most parodized demos ever.

Download R0
Download R12
Download R11
Download R01
Download R02

Look up R0 on pouët.net
Look up R12 on pouët.net
Look up R11 on pouët.net
Look up R01 on pouët.net
Look up R12 on pouët.net

You will need a PC, Windows 95 or better, DirectX 6.1 or better, and a sound card.


Kasparov (PC, 1999)

Kasparov was the main part in ELITEGROUPS plans to gain World Domination at The Party 1999 in Denmark. With its fast paced 3d graphics and its industrial atmosphere it won the PC Accelerated Demo competition easily, but was one of the most controversial discussed demos back then. Still, if you like 3D graphics and are willing to leave the demo scene's common "design is flashing texts and all that" attitude behind, download this.

Download this demo

Look up this demo on pouët.net

(The demo might not run properly under Windows 2000, if it doesn't, mail me, and I'll send you a fix)

You will need a PC, Windows 95 or better, DirectX 7 (might not run with DirectX8 or above!), a good 3D card (TNT or better recommmended) and a sound card. Also make sure that your graphics card drivers are up-to-date.


Mekka & Symposium 2000 Invitation (PC, 2000)

A small invitation intro by Torus, Ryg and me, just done for fun. It features only two effects and an Amiga Workbench 1.x lookalike text reader plus some synth music coming out of my first try to write a software synthesizer, but still, it got second place (*cough*) in the PC Intro competition at Ambience 2000 in Venlo/Holland.

Download this demo

Look up this demo on pouët.net

You will need at least a Pentium II PC, Windows 95 or better, DirectX 6.1 or better, and a sound card.


Sleepless (PC, 2000)

Smash Designs PC's second "big" PC demo, which won the Mekka & Symposium 2000 PC Demo competition. Featuring a cool software rendering engine with lotsa special FX, motion capturing, a film-like soundtrack and some nice graphics.

Download this demo

Look up this demo on pouët.net

You will need at least a Pentium II PC, DOS or Windows 95/98/ME/2000, a VESA compliant graphics card for DOS, DirectX 6.1 or better for windows, and a sound card which runs well under your chosen configuration.


FR-02, FR-03 and FR-04 (PC, 2000, but never really released)

This demo was intended to be the first release under our new founded label "Farbrausch", but, well, got hindered a bit. Originally planned to be released as "FR-02" at Ambience 2000, we the decided to hold it back because it was not good enough. Of course, we won the Ambience 2000 Demo competition with it... only that it was NOT EVEN SHOWN (full story coming up later). Then, it was to be released at Mekka & Symposium 2000 as "FR-03"... but we held it back again. Then, we kinda lost interest in it. Ryg aka FG polished the half finished demo a bit, and so it was shown as "FR-04" at the Underground Conference 4GW in Bingen/Germany and got first place in the demo competition, but only due to lack of other entries. We then decided NOT to release it to the public, but the screen shots show how it would've looked :)

NOT available for download

... at least i thought so, until i found it on pouët.net ...


FR-05: Konsum (PC, 2000)

One of the "concepts" we had for Farbrausch was "screw you, we'll just do what we want". And so we released this "demo" consisting, of, well, more than 700 photos of useless accessoires together with a nice, chilling Drum 'n Bass sound track by Mentz/Tokyo Dawn Records and some lyrics which gave the whole thing a meaning. It's maybe the most "art" demo we did so far, got second place at the Evoke 2000 in Langerwehe/Germany and gained wide appreciation for its unconventionality. If you're open-minded, this is a worthy download.

Download this demo

Look up this demo on pouët.net

You will need at least a Pentium II PC, Windows 95 or better, DirectX 6.1 or better, Windows Media Player 6 or better, and a sound card.


FR-06: Black 2000 (PC, 2000)

The (you may have guessed it) long awaited successor to "Black" and "Hifi 8032", again in the tradition of "let's do a quick demo in a few days and win some prizes with it". To be precise, we decided to make this demo at the party (which was the Dialogos 2000 in Jena/Germany), just one day before the deadline. Some hours of sleep, thirteen hours of work and a pleasant competition later, we won. That was kinda cool.

The final version contains not only talking parrots or wizards, but also a remix version of the demo. The original tune was by LR aka Paniq (who also did the sound of First Demo II), and I decided to remix the music and the whole demo. So, it's kind of "two demos in one". Which is also cool.

So, if you like this minimal style and music video alike demos with lots of music synchronisation, get this, as this... you guessed it again, would be cool :)

Download this demo

Look up this demo on pouët.net

You will need a PC, Windows 95 or better, DirectX 7, a good 3D card (TNT or better recommmended) and a sound card. Also make sure that your graphics card drivers are up-to-date.

Also check out the remix of FR-06: Black 2000 by Messias/Die Wissenden and some unknown musician


FR-08: .the .product (PC, 2000)

How much can be put into 64 kilobytes of hard disk space? If you look at the memory consumption of today's games and graphics programs, you might think "not much". Well. The demo scene had such 64K competitions for years, and as we stood right before the New Millenium, it was time to push the limits a little further. From all productions I did, this is the first one that I'm kinda proud of. So, if you are a fan, of the impossible, get this immediately. Because The Product will make you happy. Promised.

Unnecessary to mention that this demo won the The Party 2000 PC 64K competition without problems :)

Download .the .product

Look up .the .product and some controversial opinions about it on pouët.net

You will need a Pentium II class PC, Windows 95 or better, DirectX 8 or better, a good 3D graphics card (at least a TNT, G400, Voodoo3 or ATI Rage Pro), a sound card and the newest, latest and best drivers for the graphics card (which are eg. the Detonator drivers 6.31 for all NVIDIA cards except the GeForce2, and the 6.49 drivers for all GeForce2 models).

For those who like the music of the product, you can download this small program (37k) which will output the product's sound track to your hard disk as .WAV files. Enjoy it.

And... you can read further information about the product, the makers and our technology here.


FR-011: Mekka & Symposium 2001 Invitation (PC, 2001)

A fast-made invitation intro which Chaos and me produced completely at the Ambience 2001 in Venlo, The Nederlands. It won the 64K intro competition, but only because there was no single other entry. Releasing anything there was kind of wasted energy, but it was the last "serious" party before the Mekka & Symposium 2001, and it's not too feasible to bring out an invitation for an event which is currently running or has even happened, you know :)

Download this demo

Look up this demo on pouët.net

You will need a Pentium II class PC, Windows 95 or better, DirectX 8 or better, a good 3D graphics card (at least a TNT2 or G400, but a GeForce with DDR RAM is strongly recommended, we push the fill rate of this beast to the limit with this one), a sound card and of course no too old drivers.


FR-010.scx: Art (PC, 2001)

This intro (mainly done by Entropy and PeCi, my part was contributing the sound system and final bugfixes/improvements) was done to show a different kind of NPR or cartoon rendering, which has a more "hand-drawn" look than those shaders normally have. Due to lack of time, we couldn't get as much content into it as we wanted, but it's still nice to look at and it was enough to win the Mekka & Symposium 2001 intro competition.

Download this demo

Look up this demo on pouët.net

You will need a Pentium II class PC, Windows 95 or better, DirectX 5 or better, and cards for graphics and sound.


FR-09: Goldrausch (PC, 2001)

A small, fast-paced and short techno demo with many senseless objects (can you spell "yoda style" ? :) to a minimal techno soundtrack. Released at Takeover '01 in Eindhoven, Holland, got some place in the middle of the field, and was done rather for fun. Which it has become. :)

Download this demo

Look up this demo on pouët.net

You will need a Pentium II class PC, Windows 95 or better, DirectX 8 or better, a good 3D graphics card (at least a TNT, G400, Voodoo3 or ATI Rage Pro), a sound card and the newest, latest and best drivers for the graphics card (which are eg. the Detonator XP drivers for all NVIDIA cards)


FR-013: Flybye (PC, 2001)

This small production was done for testing one of our new demo development tools, and released as invitation intro for The Party 2001, held as always in Aars/Denmark. Featuring character animation and realistic furniture in 64k, and generally quite cute. Just have a look :)

Download this demo

Look up this demo on pouët.net

You will need a Pentium II class PC (P3/Athlon recommended), Windows 95 or better, DirectX 8 or better, a good 3D graphics card (at least a TNT, G400, Voodoo3 or ATI Rage Pro), a sound card and the newest, latest and best drivers for the graphics card (which are eg. the Detonator XP drivers for all NVIDIA cards)



... and still, all great things to come.